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It is a plan and image Movie of the network game that applies the system of NEtROBOt. On your display,
you can control your virtual AIBO by the cursor keys, and it walks freely
in 3d space. Each origin of walking is geographically deduced from your IP
address, and placed at corresponding position in
the game space.
When your AIBO walks, its trajectory will remain in
shape of a ribbon. |
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Along the way AIBO
walked, the dog type robot AIBO's marking points
remain here and there.
The captured photographs and voice messages posted from the AIBO are also remain
in its territory (marking point)
one after another.
Since density of them fall and disappear with time, players need to play the
game periodically to keep them. |
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AIBO(s) which met
on the network can enjoy a dance and a music session as a "dance battle."
The motion and sound will be recorded on a server as a log, and will be used
in a session with the player of the future un-simultaneously. |
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You can evaluate
others' dance performance, and the ranking of a dance is displayed on the
client interface.
"Domination power" of a marking point improves gradually with evaluated by other
players.
At last, your AIBO will grow up and have a power of remote controlling other
virtual and actual AIBO(s) beyond the screen. |
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NOTICE: Since
the NEtROBOt system and its game are under development and tuning right now,
so specification may be changed. |
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